The NES RAM glitches taken to a further extreme.
Along with noise musician Ian Downey (Ian Downey is Famous, Bloody Noes), I perform real-time NES corruptions - the disrupted audio is taken into Ian's sound equipment, where it becomes something else entirely.
While not strictly a Zelda 1 act, we find that the Nintendo fantasy dream-simulator works best with the live glitches as it crashes less and looks cooler than most broken games. We're working on a Mario 2 performance as well. I'm a little disappointed that Dragon Quest III isn't as conducive to live corruption, but I'm up to the challenge.
We have been performing these glitches online during the 2020 pandemic, but hopefully will be able to also have an AFK act in the near future, as the glitches look much better in person, live and at 60 FPS.
YOU ARE GREAT YOU HAVE AN AMAZING WISDOM AND POWER END OF "THE LEGEND OF ZELDA 1" 1986 NINTENDO